Virtual Worlds
rating: 0+x

\ˈvər-chə-wəl ˈwər(-ə)lds \
Etymology : virtual Middle English, efficacious, potential, from Medieval Latin virtualis, from Latin virtus strength, virtue and world Middle English, from Old English woruld human existence, this world, age (akin to Old High German weralt age, world); akin to Old English wer man, eald old
Function :adjective + noun

1. There has been an evolution of space in multi-user environments (games). Can they in fact be determined as spaces? Can these virtual worlds interact with everyone of the user (individually or in groups) creating consequences to the continuum of a game? Can this lead to a new experience of space in virtual space?


(maria-papaloizou, 25_11_2007)
Tag this site in

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License