\sim-yə-ˈla-krə\
Function : noun.
1: May be classified into three categories according to the technology used to create images and symbols: counterfeit —when “technologies” were intended to create an illusion that would pass for reality—; replica —the photography and the video created new possibilities for the development of replicas of the reality—; and simulation —the advent of computers has made possible a new breed of image… Reality ceased to be imitated or replicated, and began to be simulated.—[1]
2: Simulacra may be used to describe the relation between the real and the meta-real products of the digital age. This is the globalization of information because of the media-technologies. Nevertheless the information can be understood as a cumulus of messages, —Paraphrasing Mc Luhan— the messages given by TV & News-papers has not the same content as the message given by a light-bulb, because of the social effect. Then, the container of the message [the medium] itself is the one that is communicating, more than the content, then… the medium is the message: "THE MEDIUM IS THE MASSAGE[2]". Also "SIMULACRA[3] IS THE MASSAGE."
3: The digital Scale may be understood inside the simulacra, because the possibility of scale-changing gives the most potent tool of the simulation: work in one scale. For the next generation of architects a dramatic-change in the approach to the working-scale may be expected.[3]
[4]
Associated words + links
simsociety
simpolitics
avatar
netcast
simpolitics
virtuability
(luis fernando odiaga, 26/11/07)
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