Etymology: - (e) abbreviation for electronic + mote, from emotion (to sense or feel)
1 Digital sensing or interacting of embedded or pervasive computing systems  embedded in objects, users, such as electronic tollway tags and visas. Recent usage relates to next generation of 'context-ware' ambient computing systems that are able to learn and interact.
1. Pervasive Computing also known as Ambient Embedded, Environmental or Ubiquitous Computing (Ubicomp) as defined by Marc Weiser
in 1998 with the Computer Science Lab at Xerox PARC
2. Concept of 'context-aware' systems promoted as the challenge for architects and interface designers in "Digital Ground: Architecture, Pervasive Computing and Environmental Knowing" by Malcolm McCullough (MIT, 2004).
( ben howard,25/11/07)
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page revision: 23, last edited: 11 Dec 2007 13:48